Pack UV Islands Node¶
The Pack UV Islands Node scales islands of a UV map and moves them so they fill the UV space as much as possible.
See also
The Pack Islands operator performs a similar operation in the UV editor.
Inputs¶
- UV
The UV map to modify.
- Selection
Faces to consider when packing islands. UVs that are part of any other face will not be affected.
- Margin
The distance to leave between UV islands.
- Rotate
Allow Rotating islands for best fit.
- Method
The method to use when considering the shape of each island.
- Bounding Box:
Uses the simple bounding box of the island.
- Convex Hull):
Takes into account the boundary (Convex Hull) of the island. This method will not place islands inside holes.
- Exact Shape:
Use the complete shape of the island, including filling any holes or concave regions around the island.
Output¶
- UV
The modified UVs.