Is UV Split Node¶
The Is UV Split node outputs a selection indicating which edges in a mesh are UV splits. A UV split occurs when an edge connects two faces that use different UV coordinates along that edge, causing a discontinuity in the UV map.
This node is useful for detecting UV seams, isolating edges used for UV islands, or creating procedural operations that depend on UV boundaries.
Inputs¶
- UV Map
The UV map to evaluate for discontinuities. This input must be a vector attribute representing the mesh’s UV coordinates.
Outputs¶
- Is UV Split
A selection identifying edges where the UV coordinates differ between connected faces. True for UV seams or discontinuities; false otherwise.