Shrinkwrap Hair Curves¶
The Shrinkwrap Hair Curves node projects hair curves onto a target surface, adjusting their positions so they follow the shape of a mesh. It can be used to conform hair to a scalp or other underlying geometry, ensuring curves remain properly positioned relative to a surface.
Inputs¶
- Geometry
The input geometry containing the hair curves to be shrinkwrapped.
- Surface Input Type
Determines how the surface data is provided for shrinkwrapping. The geometry input takes priority over the object input.
- Object:
Use an object reference to sample the target surface.
- Geometry:
Use a geometry input to sample the surface directly.
- Surface
The surface object or geometry used as the target for the shrinkwrap projection.
- Factor
Controls the overall influence of the shrinkwrap effect. A value of 0.0 leaves the hair unchanged, while 1.0 fully conforms the hair to the surface.
- Offset Distance
Defines a distance offset from the target surface. Positive values move curves away from the surface, while negative values move them inward.
- Above Surface
Blends the shrinkwrap effect for points that start above the surface, allowing smoother transitions when only some parts of the curve should adhere to the mesh.
- Smoothing Steps
The number of smoothing iterations applied to the curves after shrinkwrapping. Increasing this value helps to reduce artifacts and achieve smoother results.
- Lock Roots
When enabled, prevents the root points of each curve from moving during the shrinkwrap operation. This ensures hair roots remain fixed to their original positions (e.g., attached to a scalp).
Outputs¶
- Geometry
The resulting geometry with curves conformed to the target surface.