Relative To Pixel Node¶
The Relative To Pixel node converts values that are relative to the image size into values in pixel units. This is useful when working with screen-space operations that require absolute pixel values, such as blurring or positioning effects in the compositor.
Inputs¶
- Value
A float or vector value that is relative to the image size and should be converted to pixels.
- Image
The image used to determine the resolution for the conversion. This defines the reference size used for computing pixel values.
Properties¶
- Data Type
The type of data being converted.
- Float:
A single float value.
- Vector:
A vector (e.g. 2D) value.
- Reference Dimension
Defines which part of the image’s dimensions the relative value refers to.
- Per Dimension:
Each axis (X and Y) is scaled independently by the image width and height.
- X:
The value is scaled relative to the image width.
- Y:
The value is scaled relative to the image height.
- Greater:
The value is scaled relative to the larger of the image dimensions.
- Smaller:
The value is scaled relative to the smaller of the image dimensions.
- Diagonal:
The value is scaled relative to the diagonal length of the image.
Outputs¶
- Value
The input value converted from a relative scale to an absolute pixel scale. The output type matches the selected Data Type.