Camera Solver Constraint

The Camera Solver constraint makes a Blender camera imitate the motion of a real-world camera.

Usage

Start by loading a video file into the Movie Clip Editor and using motion tracking to track at least eight markers in the real-world scene. Then use Solve Camera/Object Motion to reconstruct the motion of the physical camera, and finally add this constraint to a Blender camera.

Options

../../../_images/animation_constraints_motion-tracking_camera-solver_panel.png

Camera Solver constraint.

Active Clip

Whether to follow the physical camera of the scene’s Active Clip. If unchecked, a selector appears for choosing another clip.

Constraint to F-Curve

Replaces the constraint by a set of equivalent keyframes.

Influence

How strongly the constraint affects the Blender camera.